This session is only in English.
As Virtual Reality is slowly growing and finding its way into the mainstream of businesses and individuals, many exciting challenges are appearing :
– Social platforms becoming a big “thing” for how we socialise in pandemic times and beyond.
– Avatars challenging the very concept of identity.
– Censorship from the main platforms that own a de facto monopoly on the necessary tech that allows access to immersive content; restricted or even non existing access for independent artists whose work does not fit the moral or political criteria imposed by the platforms.
– Navigating the evermore necessary balance between our digital and physical lives.